The domestic game industry experience and lessons learned
China's gaming industry (not really an industry at present, strictly speaking, at best, a new industry only) ups and downs to go five years, during which the bitterness of an outsider is difficult to have more ups and the strong feelings. Here I want to Jinshan and the status of the two companies leading the domestic game companies talk about their experiences and lessons learned. At the outset two points: first, the paper will reflect the individual's Criminal Suit; 2, leading the retreat lakes did not affect me on the edge Xiaochun and his colleagues admiration.
I have in an article in the Shui Qiguo, in the present case, the domestic game companies not yet able to rival the word to describe. So, in my subconscious ...  All Read

In addition, the industry of make ends meet can not support such a big company. Do the more losses, more so, even if there are 15 million leading venture capital, despite the good prospects are sooner or later.
And leading the contrary, Jinshan's game development department Xishan Ju workshop is slow hard to understand. Since 98 years, Xishan Ju thunder in the country getting smaller. This shows that the Xishan Ju is maturing. We have left the face of those media player and producer of the domestic war of words, as Jinshan's development plan, step by step in accordance with their own ideas forward steadily.
Three years ago, "A swordsman Food of Love" production team of seven members, now there are five left in the Xishan Ju, including the main program, master planning, master...  All Read

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